Creating a navigational
and cohesive art
viewing experience.
Humber Galleries are Humber Colleges' art hub that features contemporary art and polytechnic learning at their three campuses: North, Lakeshore and Downtown.
Currently, Humber has a website and would like to focus on building a mobile app that aims to focus on the following goals:
Roles: Experience Design, UI
Tools: Adobe XD, Miro
Duration: 7 weeks
Humber Galleries provided us with a brief overview of their user requirements and goals. As a group, we conducted additional research into Humber Galleries to understand the business better and follow up with questions in a meeting with the
Humber Galleries gave us a brief overview of their user requirements and goals. As a group, we conducted additional research into Humber Galleries to understand the business better and follow up with questions in a meeting with the client before conducting secondary research and ideating the content, features and task flow.
My team and I sketched different concepts for the screens we needed to prototype. In this step, we gathered ideas from one another drawings to finalize the sketches before designing a low-fidelity prototype. Once we designed a lo-fi design, we conducted usability tests with 3 participants to gather feedback on improvement areas for the final design.
Prototyping a GPS that acts like a navigational map is hard stuff. Understanding the best flow for different user experiences in how someone may visit and view the gallery while using the application was a difficult task to execute in a way that felt natural.
The process was messy and fun. Having a list of the requirements and understanding the primary goals really helped to narrow the focus of what to focus on for the first launch of The Humber Galleries application.
Selected Works
Humber GalleriesMobile App
The Humber Room Food LabService Design
Culture's Compass Website RedesignUX, Website Redesign
© 2023 Lillian JT. All Rights Reserved.